The count
Live coverage · Rust server
MattOS Experimental Playtest Server
Offline MattOS Experimental Playtest Server is not on the server list right now. The figures below are from when it was last seen, 36d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,460, the top 67% of all ranked servers.
- The current map has been up 36d 10h, since Tuesday 22 September, 15:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MattOS Experimental Playtest Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,460 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Tuesday 22 September 2026, 13:20 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Tuesday 22 September 2026, 06:41 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 21 September 2026, 23:53 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 21 September 2026, 17:41 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 21 September 2026, 10:47 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 21 September 2026, 03:44 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Sunday 20 September 2026, 21:25 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Sunday 20 September 2026, 14:39 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Show 1 earlier wipe
Wipe
Wipe peaks at 0 players
Sunday 20 September 2026, 06:35 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at MattOS Experimental Playtest Server?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does MattOS Experimental Playtest Server wipe, and at what times?
Wipes on MattOS Experimental Playtest Server come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 36 days 10 hours.
Tags and categories
Which Rust Live Stats filters and lists does MattOS Experimental Playtest Server show up in?
The Rust Live Stats lists that include MattOS Experimental Playtest Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
How should you read the tags on MattOS Experimental Playtest Server?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon: that is the tag list MattOS Experimental Playtest Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is MattOS Experimental Playtest Server at the moment?
MattOS Experimental Playtest Server is not online at the moment, having last been seen 36 days 9 hours ago.
How does MattOS Experimental Playtest Server compare with other Rust servers in the rankings?
Player hours over seven days put MattOS Experimental Playtest Server at #15,460, in the top 67% of all ranked servers.
Settings and map
Which settings and rules are in force on MattOS Experimental Playtest Server?
No gather rate appears in the name MattOS Experimental Playtest Server. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for MattOS Experimental Playtest Server?
A procedural map, generated by the game, runs on MattOS Experimental Playtest Server.
Server details
Which region is MattOS Experimental Playtest Server hosted in?
No region is published by MattOS Experimental Playtest Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 86.21.55.201:28019.
What Rust version is MattOS Experimental Playtest Server on?
Rust network protocol 2633 and build 164530 on Windows is what MattOS Experimental Playtest Server runs. To join, your game must use the same protocol; Steam handles the update for you.
Is MattOS Experimental Playtest Server up now, and how steady is its uptime?
As of now, MattOS Experimental Playtest Server is offline; the last sighting was 36 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 17 September 2026.
Connecting
What steps connect you to MattOS Experimental Playtest Server?
Enter client.connect 86.21.55.201:28019 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.