The count
Live coverage · Rust server
Development Server
Offline Development Server is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #9,938, the top 45% of all ranked servers.
- The current map has been up 3d 18h, since Sunday 25 October, 21:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,938 today
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 25 October 2026, 21:41 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 20 October 2026, 19:07 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 18 October 2026, 16:45 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Development Server?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does Development Server wipe?
Development Server wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 3 days 18 hours.
Tags and filters
Where does Development Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Development Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
How should you read the tags on Development Server?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Development Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is Development Server at the moment?
Last seen 3 days 17 hours ago, Development Server is offline right now. The seven-day average is 0 players, with a peak of 1.
Where does Development Server sit in the server rankings?
Ranked by seven-day player hours, Development Server is #9,938, placing it in the top 45% of ranked servers.
Map and rules
What settings and rules does Development Server run?
The name Development Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Development Server?
Development Server uses a procedural map, which the game generates.
Server facts
Which region is Development Server hosted in?
Nothing on Development Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 86.238.105.0:28015.
What Rust version is Development Server on?
Rust network protocol 2635 and build 168909 on Windows is what Development Server runs. Steam updates it for you, but your game needs the same protocol to join.
Is Development Server up now, and how steady is its uptime?
Development Server is currently offline, with its last appearance 3 days 17 hours ago. It was online for 9 of 168 hours in the last 7 full days, or 5% of the time. The first sighting by Rust Live Stats was on 18 October 2026.
Getting on
What is the way to connect to Development Server?
Enter client.connect 86.238.105.0:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.