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65,727 players on Rust servers right now 11,762 servers online 3,483 with players on 193 fresh wipes in the last three hours Local Skin QA: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Skin QA

Offline Local Skin QA is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,025, the top 59% of all ranked servers.
  • The current map has been up 16d 14h, since Monday 12 October, 21:32 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,025ranktop 59%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local Skin QA

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,025 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct12 Oct17 Oct21 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
167 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
70 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Local Skin QA?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does Local Skin QA wipe?

Too few wipes are recorded for Local Skin QA to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 16 days 14 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Local Skin QA show up in?

On Rust Live Stats, Local Skin QA is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Local Skin QA carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Local Skin QA publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Local Skin QA at the moment?

Local Skin QA is not online at the moment, having last been seen 9 days 19 hours ago.

What position does Local Skin QA hold among Rust servers?

Player hours over seven days put Local Skin QA at #13,025, in the top 59% of all ranked servers.

Rules and settings

What settings and rules does Local Skin QA run?

The name Local Skin QA carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Local Skin QA?

Local Skin QA uses a procedural map, which the game generates.

Server details

Which region is Local Skin QA hosted in?

There is no region from Local Skin QA. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 86.60.213.187:28015.

What version of Rust is running on Local Skin QA?

The setup on Local Skin QA is Rust network protocol 2634 and build 167584 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Local Skin QA, and is it online at the moment?

As of now, Local Skin QA is offline; the last sighting was 9 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 27 September 2026.

Getting on

What steps connect you to Local Skin QA?

Enter client.connect 86.60.213.187:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players Slots: 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.