The count
LiveLive coverage · Rust server
Testserver
Key points
- 1 of 2 players are on now, 50% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #5,314, the top 24% of all ranked servers.
- The current map has been up 3d 8h, since Sunday 25 October, 17:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,314 today
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 25 October 2026, 17:42 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Testserver?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
When does Testserver wipe?
Testserver's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 3 days 8 hours.
Tags and categories
Where does Testserver appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Testserver fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the tags listed for Testserver signify?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Testserver publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Testserver?
Testserver is carrying 1 players at the moment, with 2 slots in total. Averaged across seven days, 1 players; the peak was 1. Peak hour over 48 hours: 19:00 UTC, at 1 players on average.
How does Testserver compare with other Rust servers in the rankings?
Player hours over seven days put Testserver at #5,314, in the top 24% of all ranked servers.
Settings and map
What rules does Testserver enforce, and which settings does it use?
The name Testserver carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is off: Valve's anti-cheat.
Can you tell me the map for Testserver?
The map on Testserver is procedural, made by the game itself.
Server facts
Which region is Testserver hosted in?
Nothing on Testserver states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 87.104.253.168:28015.
What Rust version is Testserver on?
The setup on Testserver is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is Testserver up now, and how steady is its uptime?
Right now Testserver is online. It was online for 42 of 72 hours in the last 3 full days, or 58% of the time. The first sighting by Rust Live Stats was on 25 October 2026.
Getting on
What steps connect you to Testserver?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 87.104.253.168:28015.