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37,293 players on Rust servers right now 11,693 servers online 2,927 with players on 93 fresh wipes in the last three hours LOCAL SERVER: 0 players (offline) Updated every five minutes

Live coverage · Rust server

LOCAL SERVER

Offline LOCAL SERVER is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,398, the top 71% of all ranked servers.
  • The current map has been up 23d 15h, since Monday 5 October, 11:22 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,398ranktop 71%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on LOCAL SERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,398 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct14 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at LOCAL SERVER?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 44 hours after it.

When does LOCAL SERVER wipe?

The record holds too few of LOCAL SERVER's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 23 days 15 hours.

Tags and filters

Where does LOCAL SERVER appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists LOCAL SERVER fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on LOCAL SERVER?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list LOCAL SERVER publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on LOCAL SERVER right now?

LOCAL SERVER is not online at the moment, having last been seen 15 days 19 hours ago.

What position does LOCAL SERVER hold among Rust servers?

Player hours over seven days put LOCAL SERVER at #15,398, in the top 71% of all ranked servers.

Rules and settings

What settings and rules does LOCAL SERVER run?

Nothing in the name of LOCAL SERVER states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for LOCAL SERVER?

A procedural map, generated by the game, runs on LOCAL SERVER.

About the server

Which region is LOCAL SERVER hosted in?

No region is published by LOCAL SERVER. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 87.117.25.243:28015 is its address.

What version of Rust is running on LOCAL SERVER?

LOCAL SERVER operates on Windows with Rust network protocol 2634 and build 167584. To join, your game must use the same protocol; Steam handles the update for you.

Is LOCAL SERVER up now, and how steady is its uptime?

At the time of this update, LOCAL SERVER is down, last seen 15 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to LOCAL SERVER?

Enter client.connect 87.117.25.243:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.