The count
LiveLive coverage · EU
[EU] Survivor
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,339, the top 69% of all ranked servers, and #2570 in EU.
- The current map has been up 8d 20h, since Tuesday 20 October, 01:26 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] Survivor
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,339 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Tuesday 20 October 2026, 01:26 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [EU] Survivor?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.
How often does [EU] Survivor wipe, and at what times?
[EU] Survivor's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 8 days 20 hours.
Tags and categories
Which Rust Live Stats filters and lists does [EU] Survivor show up in?
These are the Rust Live Stats lists [EU] Survivor fits: EU Rust servers, live, Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on [EU] Survivor?
gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): Europe is the browser listing for this server: that is the tag list [EU] Survivor publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on [EU] Survivor right now?
[EU] Survivor is carrying 0 players at the moment, with 100 slots in total. The seven-day average for this server is 0 players.
How does [EU] Survivor compare with other Rust servers in the rankings?
Europe places [EU] Survivor at #2,570; overall it is #15,339, inside the top 69% of ranked servers, by seven-day player hours.
Settings and map
Which settings and rules are in force on [EU] Survivor?
Nothing in the name of [EU] Survivor states a gather rate. Eight players per group, which is the game's default. It runs build & creative, sandbox building, no gathering. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [EU] Survivor?
[EU] Survivor runs a game-generated procedural map: size 4,500, seed 6738. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Which region is [EU] Survivor hosted in?
Its EU tag places [EU] Survivor in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 87.212.65.214:28015.
Is performance on [EU] Survivor steady?
It never went below 92 server fps in the last 48 hours, averaging 116. It supported up to 111,930 entities, covering buildings, deployables and all other objects. Up to 3,708 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on [EU] Survivor?
[EU] Survivor operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [EU] Survivor, and is it online at the moment?
[EU] Survivor is up and running at this moment. About 2 days 2 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to [EU] Survivor?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 87.212.65.214:28015.