The count
Live coverage · Rust server
Pop_Rust_TEST_SERVER
Offline Pop_Rust_TEST_SERVER is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 2 of 20 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #11,466, the top 51% of all ranked servers.
- The current map has been up 7d 13h, since Thursday 22 October, 16:37 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Pop_Rust_TEST_SERVER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,466 today
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 22 October 2026, 16:37 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Pop_Rust_TEST_SERVER?
The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 0 hours after it.
When does Pop_Rust_TEST_SERVER wipe?
Too few wipes are recorded for Pop_Rust_TEST_SERVER to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 7 days 13 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Pop_Rust_TEST_SERVER show up in?
On Rust Live Stats, Pop_Rust_TEST_SERVER is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on Pop_Rust_TEST_SERVER?
These are the tags Pop_Rust_TEST_SERVER makes public: gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is Pop_Rust_TEST_SERVER at the moment?
Last seen 7 days 11 hours ago, Pop_Rust_TEST_SERVER is offline right now.
How does Pop_Rust_TEST_SERVER compare with other Rust servers in the rankings?
Player hours over seven days put Pop_Rust_TEST_SERVER at #11,466, in the top 51% of all ranked servers.
Settings and map
Which settings and rules are in force on Pop_Rust_TEST_SERVER?
Nothing in the name of Pop_Rust_TEST_SERVER states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Pop_Rust_TEST_SERVER?
A procedural map of 6,000 with seed 2345462, generated by the game, runs on Pop_Rust_TEST_SERVER. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.
Server facts
What location is Pop_Rust_TEST_SERVER in?
There is no region from Pop_Rust_TEST_SERVER. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 87.224.251.94:49998 is its address.
What Rust version is Pop_Rust_TEST_SERVER on?
Rust network protocol 2634 and build 167781 on Windows is what Pop_Rust_TEST_SERVER runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Pop_Rust_TEST_SERVER, and is it online at the moment?
At the time of this update, Pop_Rust_TEST_SERVER is down, last seen 7 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 21 September 2026.
Connecting
What is the way to connect to Pop_Rust_TEST_SERVER?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 87.224.251.94:49998. You can find its website at https://t.me/rust_pve.