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51,383 players on Rust servers right now 11,661 servers online 3,245 with players on 89 fresh wipes in the last three hours Molotows Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Molotows Test Server

Offline Molotows Test Server is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,519, the top 71% of all ranked servers.
  • The current map has been up 19d 21h, since Thursday 8 October, 12:12 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,519ranktop 71%
19d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Molotows Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,519 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct15 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
156 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
178 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
96 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
44 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does Molotows Test Server wipe?

Molotows Test Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 19 days 21 hours.

Lists and tags

Where does Molotows Test Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Molotows Test Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Molotows Test Server carry?

These are the tags Molotows Test Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Molotows Test Server?

Molotows Test Server is not online at the moment, having last been seen 15 days 19 hours ago.

Where does Molotows Test Server sit in the server rankings?

On player hours for the past seven days, Molotows Test Server sits at #15,519, inside the top 71% of ranked servers.

Settings and map

What rules does Molotows Test Server enforce, and which settings does it use?

The name Molotows Test Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Molotows Test Server?

Molotows Test Server uses a procedural map, which the game generates.

Server facts

What location is Molotows Test Server in?

Nothing on Molotows Test Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 87.71.112.5:28015.

What Rust version is Molotows Test Server on?

Rust network protocol 2634 and build 167584 on Windows is what Molotows Test Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Molotows Test Server stay online, and is it up right now?

At the time of this update, Molotows Test Server is down, last seen 15 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 8 October 2026.

Connecting

What is the way to connect to Molotows Test Server?

Enter client.connect 87.71.112.5:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.