The count
Live coverage · Rust server
MyTestServer
Offline MyTestServer is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #9,796, the top 44% of all ranked servers.
- It resets its world every few hours: 5 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MyTestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,796 today
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Tuesday 27 October 2026, 21:54 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Sunday 25 October 2026, 10:50 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world; 1 players at the peak
Sunday 25 October 2026, 10:35 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.5 days
- Players before
- 0
World reset
New world
Friday 23 October 2026, 11:45 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world; 0 players at the peak
Friday 23 October 2026, 11:03 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does MyTestServer wipe?
A new world comes every few hours on MyTestServer, which means resets rather than wipes and no schedule to follow.
Lists and tags
Where does MyTestServer appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists MyTestServer fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
What meaning do the tags on MyTestServer carry?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list MyTestServer publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is MyTestServer at the moment?
Last seen 25 hours ago, MyTestServer is offline right now. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 08:00 UTC, at 1 players on average.
What position does MyTestServer hold among Rust servers?
On player hours for the past seven days, MyTestServer sits at #9,796, inside the top 44% of ranked servers.
Map and rules
Which settings and rules are in force on MyTestServer?
The name MyTestServer carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on MyTestServer?
A procedural map of 2,000 with seed 1337, generated by the game, runs on MyTestServer. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
What location is MyTestServer in?
No region is published by MyTestServer. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 88.114.139.3:28015.
Is performance on MyTestServer steady?
Server fps averaged 233 over the last 48 hours, with a low of 226. Entity count reached 13,008: buildings, deployables and the rest of the world. Up to 1,188 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is MyTestServer on?
MyTestServer operates on Windows with Rust network protocol 2635 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
How reliable is MyTestServer, and is it online at the moment?
As of now, MyTestServer is offline; the last sighting was 25 hours ago. The uptime it reports puts the last restart at about 51 minutes ago. It was online for 11 of 120 hours in the last 5 full days, or 9% of the time. The first sighting by Rust Live Stats was on 23 October 2026.
Connecting
How do you get onto MyTestServer?
Enter client.connect 88.114.139.3:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.