The count
LiveLive coverage · Rust server
SnD Test
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,318, the top 69% of all ranked servers.
- The current map has been up 27d 10h, since Friday 2 October, 02:29 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SnD Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,318 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 2 October 2026, 02:29 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Friday 25 September 2026, 06:48 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 6.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 13 September 2026, 18:16 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 11.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at SnD Test?
The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 18 hours after it. In 50% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 2.
How often does SnD Test wipe, and at what times?
SnD Test wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days 10 hours.
Tags and filters
Where does SnD Test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists SnD Test fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on SnD Test carry?
gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): 40 slots are available; ts50 (Group limit): Teams are capped at 50; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list SnD Test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is SnD Test at the moment?
SnD Test is carrying 0 players at the moment, with 40 slots in total. Across the past week the average was 0 players.
How does SnD Test compare with other Rust servers in the rankings?
Player hours over seven days put SnD Test at #15,318, in the top 69% of all ranked servers.
Settings and map
What settings and rules does SnD Test run?
No gather rate appears in the name SnD Test. A group can reach 50 players at most. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on SnD Test?
Size 3,000, seed 1: that is the procedural map the game generates for SnD Test. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Which region is SnD Test hosted in?
Nothing on SnD Test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 88.198.59.60:25574.
How well does SnD Test perform?
Server fps averaged 121 over the last 48 hours, with a low of 6. Buildings, deployables and everything else in the world added up to a maximum of 48,417 entities. Up to 1,923 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is SnD Test on?
Rust network protocol 2635 and build 168909 on Linux is what SnD Test runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is SnD Test, and is it online at the moment?
Right now SnD Test is online. About 9 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What steps connect you to SnD Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 88.198.59.60:25574.