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67,928 players on Rust servers right now 11,782 servers online 3,558 with players on 196 fresh wipes in the last three hours SnD Test: 0 players on now Updated every five minutes

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SnD Test

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,318, the top 69% of all ranked servers.
  • The current map has been up 27d 10h, since Friday 2 October, 02:29 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,318ranktop 69%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on SnD Test

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,318 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSun 13 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
6.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
11.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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132 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 83 on average
256 / 700

Quick answers

from the figures on this page

Wiping

What happens on wipe day at SnD Test?

The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 18 hours after it. In 50% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 2.

How often does SnD Test wipe, and at what times?

SnD Test wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days 10 hours.

Tags and filters

Where does SnD Test appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists SnD Test fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on SnD Test carry?

gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): 40 slots are available; ts50 (Group limit): Teams are capped at 50; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list SnD Test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is SnD Test at the moment?

SnD Test is carrying 0 players at the moment, with 40 slots in total. Across the past week the average was 0 players.

How does SnD Test compare with other Rust servers in the rankings?

Player hours over seven days put SnD Test at #15,318, in the top 69% of all ranked servers.

Settings and map

What settings and rules does SnD Test run?

No gather rate appears in the name SnD Test. A group can reach 50 players at most. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on SnD Test?

Size 3,000, seed 1: that is the procedural map the game generates for SnD Test. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is SnD Test hosted in?

Nothing on SnD Test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 88.198.59.60:25574.

How well does SnD Test perform?

Server fps averaged 121 over the last 48 hours, with a low of 6. Buildings, deployables and everything else in the world added up to a maximum of 48,417 entities. Up to 1,923 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is SnD Test on?

Rust network protocol 2635 and build 168909 on Linux is what SnD Test runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is SnD Test, and is it online at the moment?

Right now SnD Test is online. About 9 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What steps connect you to SnD Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 88.198.59.60:25574.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players 40 slots are available.
ts50
Group limit Teams are capped at 50.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.