The count
Live coverage · Rust server
IKS[211 Devblog]
Offline IKS[211 Devblog] is not on the server list right now. The figures below are from when it was last seen, 19h ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #10,288, the top 46% of all ranked servers.
- The current map has been up 19h, since Wednesday 28 October, 08:39 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on IKS[211 Devblog]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,288 today
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 08:39 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does IKS[211 Devblog] wipe?
Too few wipes are recorded for IKS[211 Devblog] to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 19 hours.
Tags and categories
Where does IKS[211 Devblog] appear in Rust Live Stats lists and filters?
On Rust Live Stats, IKS[211 Devblog] is listed under Modded Rust servers live now. Under the filters Type: Modded; Last wipe: In the last 24 hours it appears on the server list.
What do the tags listed for IKS[211 Devblog] signify?
mp10 (Max players): 10 slots are available; v2164 (Protocol): The server runs protocol 2164, so match that version to join; oxide (Oxide): It runs the plugin framework Oxide (uMod); modded (Modded): Plugins or settings changes put this under Modded; hb68d7370 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it; stok (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it: that is the tag list IKS[211 Devblog] publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on IKS[211 Devblog] right now?
IKS[211 Devblog] reads offline at the moment; the last sighting was 19 hours ago. Peak over the past week: 1. Average: 1 players. Between now and 48 hours back, 09:00 UTC drew the most players, 1 on average.
Where does IKS[211 Devblog] sit in the server rankings?
On player hours for the past seven days, IKS[211 Devblog] sits at #10,288, inside the top 46% of ranked servers.
Rules and settings
What settings and rules does IKS[211 Devblog] run?
Nothing in the name of IKS[211 Devblog] states a gather rate. It lists no limit on group size. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Anti-cheat: VAC from Valve is off.
Server facts
Which region is IKS[211 Devblog] hosted in?
Nothing on IKS[211 Devblog] states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 88.201.151.129:27015.
What version of Rust is running on IKS[211 Devblog]?
IKS[211 Devblog] operates on Windows with Rust network protocol 2164. To join, your game must use the same protocol; Steam handles the update for you.
Is IKS[211 Devblog] up now, and how steady is its uptime?
IKS[211 Devblog] is currently offline, with its last appearance 19 hours ago. 4 of 168 hours were online in the last 7 full days, giving 2% uptime. Rust Live Stats has tracked it since 12 October 2026.
Connecting
What steps connect you to IKS[211 Devblog]?
Enter client.connect 88.201.151.129:27015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.