The count
Live coverage · Rust server
IWGamin - Test (Closed)
Offline IWGamin - Test (Closed) is not on the server list right now. The figures below are from when it was last seen, 23d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,964, the top 71% of all ranked servers.
- The current map has been up 31d 14h, since Sunday 27 September, 10:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on IWGamin - Test (Closed)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,964 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does IWGamin - Test (Closed) wipe?
IWGamin - Test (Closed)'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 31 days 14 hours have passed since this world was generated.
Tags and filters
Where does IWGamin - Test (Closed) appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists IWGamin - Test (Closed) fits: Modded Rust servers live now. You will find it on the server list under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on IWGamin - Test (Closed) carry?
These are the tags IWGamin - Test (Closed) makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on IWGamin - Test (Closed) right now?
Last seen 23 days 3 hours ago, IWGamin - Test (Closed) is offline right now.
How does IWGamin - Test (Closed) compare with other Rust servers in the rankings?
Player hours over seven days put IWGamin - Test (Closed) at #15,964, in the top 71% of all ranked servers.
Rules and settings
Which settings and rules are in force on IWGamin - Test (Closed)?
The name IWGamin - Test (Closed) carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Which map is live on IWGamin - Test (Closed)?
IWGamin - Test (Closed) runs a game-generated procedural map: size 3,500, seed 12345. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is IWGamin - Test (Closed) in?
There is no region from IWGamin - Test (Closed). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 88.95.199.55:28015 is its address.
What Rust version is IWGamin - Test (Closed) on?
The setup on IWGamin - Test (Closed) is Rust network protocol 2633 and build 165217 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is IWGamin - Test (Closed) up now, and how steady is its uptime?
As of now, IWGamin - Test (Closed) is offline; the last sighting was 23 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 1 October 2026.
Connecting
How do you get onto IWGamin - Test (Closed)?
Enter client.connect 88.95.199.55:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.