The count
Live coverage · EU
TEAM PROJECT
Offline TEAM PROJECT is not on the server list right now. The figures below are from when it was last seen, 35d ago.
Key points
- 0 of 150 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,478, the top 71% of all ranked servers, and #2515 in EU.
- The current map has been up 35d 7h, since Wednesday 23 September, 18:57 UTC, on a weekly schedule.
- The next wipe is expected Wednesday 4 November at 18:57 UTC, in 6d 16h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEAM PROJECT
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,478 today
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 16h
from its schedule tag
Next wipe Wednesday 4 November, 18:57 UTC, in 6d 16h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 16hWed 4 Nov, 18:57 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 13d 16hWed 11 Nov, 18:57 UTC
- 20d 16hWed 18 Nov, 18:57 UTC
- 27d 16hWed 25 Nov, 18:57 UTC
- 34d 16hWed 2 Dec, 18:57 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 41d 16hWed 9 Dec, 18:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Wednesday 23 September 2026, 18:57 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at TEAM PROJECT?
At their busiest, its recent wipes averaged 0 players. 1 hours after the latest wipe, the crowd reached its peak.
On what timetable does TEAM PROJECT wipe?
The prediction for TEAM PROJECT follows its tag, since the record holds too few wipes to confirm the schedule. On Wednesday 4 November at 18:57 UTC its next wipe falls due. The world you are playing on was built 35 days 7 hours. The tags list wipes as weekly.
Lists and tags
Where does TEAM PROJECT appear in Rust Live Stats lists and filters?
On Rust Live Stats, TEAM PROJECT is listed under EU Rust servers, live, Modded Rust servers live now and Rust battlefield servers, live now. You will find it on the server list under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the tags listed for TEAM PROJECT signify?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^i (Battlefield): Fast PvP, high rates and kits: this is battlefield; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): Europe is the browser listing for this server, which TEAM PROJECT publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on TEAM PROJECT right now?
TEAM PROJECT is not online at the moment, having last been seen 35 days 7 hours ago.
Where does TEAM PROJECT sit in the server rankings?
TEAM PROJECT is #2,515 in Europe on the past week's player hours, and #15,478 overall in the top 71% of ranked servers.
Map and rules
Which settings and rules are in force on TEAM PROJECT?
The name TEAM PROJECT carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs battlefield, fast PvP with kits and high rates. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Server details
Where does TEAM PROJECT sit geographically?
By its own EU tag, TEAM PROJECT sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 89.105.199.210:28015.
What version of Rust is running on TEAM PROJECT?
Rust network protocol 2633 and build 165217 on Linux is what TEAM PROJECT runs. To join, your game must use the same protocol; Steam handles the update for you.
Does TEAM PROJECT stay online, and is it up right now?
As of now, TEAM PROJECT is offline; the last sighting was 35 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 22 September 2026.
How to join
What is the way to connect to TEAM PROJECT?
Enter client.connect 89.105.199.210:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.