The count
Live coverage · Rust server
RandomRaids local test
Offline RandomRaids local test is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,318, the top 69% of all ranked servers.
- The current map has been up 11d 4h, since Sunday 18 October, 08:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RandomRaids local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,318 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does RandomRaids local test wipe, and at what times?
RandomRaids local test's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 11 days 4 hours.
Tags and filters
Where does RandomRaids local test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RandomRaids local test fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on RandomRaids local test carry?
These are the tags RandomRaids local test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on RandomRaids local test right now?
RandomRaids local test is not online at the moment, having last been seen 4 days 5 hours ago. Averaged over seven days: 0 players.
How does RandomRaids local test compare with other Rust servers in the rankings?
Player hours over seven days put RandomRaids local test at #15,318, in the top 69% of all ranked servers.
Rules and settings
What settings and rules does RandomRaids local test run?
Nothing in the name of RandomRaids local test states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on RandomRaids local test?
A procedural map, generated by the game, runs on RandomRaids local test.
Server details
Where does RandomRaids local test sit geographically?
No region is published by RandomRaids local test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 89.105.214.146:28115.
What version of Rust is running on RandomRaids local test?
RandomRaids local test operates on Windows with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
Is RandomRaids local test up now, and how steady is its uptime?
As of now, RandomRaids local test is offline; the last sighting was 4 days 5 hours ago. It was online for 5 of 168 hours in the last 7 full days, or 3% of the time. On 18 October 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto RandomRaids local test?
Enter client.connect 89.105.214.146:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.