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101,584 players on Rust servers right now 11,894 servers online 3,939 with players on 404 fresh wipes in the last three hours RandomRaids local test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RandomRaids local test

Offline RandomRaids local test is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,327, the top 69% of all ranked servers.
  • The current map has been up 11d 9h, since Sunday 18 October, 08:06 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,327ranktop 69%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RandomRaids local test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,327 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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ShockRust | Blue | NoLimit
no group limit · 151 on average
160 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
230 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
345 / 350

Quick answers

from the figures on this page

Wipe days

On what timetable does RandomRaids local test wipe?

The record holds too few of RandomRaids local test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 11 days 9 hours.

Lists and tags

Where does RandomRaids local test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include RandomRaids local test are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for RandomRaids local test signify?

gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list RandomRaids local test publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on RandomRaids local test right now?

Last seen 5 days 10 hours ago, RandomRaids local test is offline right now. Across the past week the average was 0 players.

Where does RandomRaids local test sit in the server rankings?

Player hours over seven days put RandomRaids local test at #15,327, in the top 69% of all ranked servers.

Rules and settings

Which settings and rules are in force on RandomRaids local test?

The name RandomRaids local test carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for RandomRaids local test?

RandomRaids local test uses a procedural map, which the game generates.

About the server

Where does RandomRaids local test sit geographically?

There is no region from RandomRaids local test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 89.105.214.147:28115 is its address.

What Rust version is RandomRaids local test on?

RandomRaids local test operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

How reliable is RandomRaids local test, and is it online at the moment?

At the time of this update, RandomRaids local test is down, last seen 5 days 10 hours ago. It was online for 2 of 168 hours in the last 7 full days, or 1% of the time. Rust Live Stats has tracked it since 17 October 2026.

How to join

How do you get onto RandomRaids local test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 89.105.214.147:28115.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.