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80,805 players on Rust servers right now 11,809 servers online 3,802 with players on 104 fresh wipes in the last three hours nameserver: 1 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 1 of 15 players are on at the last check, 7% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,443, the top 60% of all ranked servers.
  • The current map has been up 35d 22h, since Tuesday 22 September, 22:03 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 15 players

1/ 15players now 7% full
07-day averagepeak –
#14,443ranktop 60%
35d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,443 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep1 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
141 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
154 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
119 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
35 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
35 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at nameserver?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

When does nameserver wipe?

nameserver's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 35 days 22 hours have passed since this world was generated.

Lists and tags

Where does nameserver appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists nameserver fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on nameserver carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): Slots: 15; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which nameserver publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on nameserver?

Last seen 28 days 10 hours ago, nameserver is offline right now.

How does nameserver compare with other Rust servers in the rankings?

On player hours for the past seven days, nameserver sits at #14,443, inside the top 60% of ranked servers.

Map and rules

Which settings and rules are in force on nameserver?

Nothing in the name of nameserver states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for nameserver?

A procedural map, generated by the game, runs on nameserver.

Server facts

Where does nameserver sit geographically?

No region is published by nameserver. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 89.105.218.136:28015 is its address.

What version of Rust is running on nameserver?

nameserver operates on Windows with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

Does nameserver stay online, and is it up right now?

As of now, nameserver is offline; the last sighting was 28 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 22 September 2026.

Connecting

How do you get onto nameserver?

Enter client.connect 89.105.218.136:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp15
Max players Slots: 15.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.