The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 22h ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #11,165, the top 50% of all ranked servers.
- The current map has been up 2d 16h, since Sunday 25 October, 18:26 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,165 today
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does ServerName wipe?
ServerName's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 2 days 16 hours.
Lists and tags
Where does ServerName appear in Rust Live Stats lists and filters?
On Rust Live Stats, ServerName is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What meaning do the tags on ServerName carry?
gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list ServerName publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on ServerName right now?
ServerName is not online at the moment, having last been seen 22 hours ago. The seven-day average is 1 players, with a peak of 1. Between now and 48 hours back, 13:00 UTC drew the most players, 1 on average.
Where does ServerName sit in the server rankings?
Player hours over seven days put ServerName at #11,165, in the top 50% of all ranked servers.
Rules and settings
What rules does ServerName enforce, and which settings does it use?
Nothing in the name of ServerName states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on ServerName?
The map on ServerName is procedural, made by the game itself.
Server facts
What location is ServerName in?
No region is published by ServerName. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 89.106.72.43:28015.
What Rust version is ServerName on?
Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. Steam updates it for you, but your game needs the same protocol to join.
Is ServerName up now, and how steady is its uptime?
At the time of this update, ServerName is down, last seen 22 hours ago. Rust Live Stats has tracked it since 27 October 2026.
Getting on
How do you get onto ServerName?
Enter client.connect 89.106.72.43:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.