The count
Live coverage · Rust server
RustMC (local)
Offline RustMC (local) is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,233, the top 70% of all ranked servers.
- The current map has been up 15d 0h, since Wednesday 14 October, 12:50 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustMC (local)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,233 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does RustMC (local) wipe, and at what times?
Too few wipes are recorded for RustMC (local) to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 15 days.
Tags and categories
Which Rust Live Stats filters and lists does RustMC (local) show up in?
On Rust Live Stats, RustMC (local) is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on RustMC (local)?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon, which RustMC (local) publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on RustMC (local) right now?
RustMC (local) is not online at the moment, having last been seen 15 days ago.
How does RustMC (local) compare with other Rust servers in the rankings?
Player hours over seven days put RustMC (local) at #15,233, in the top 70% of all ranked servers.
Settings and map
Which settings and rules are in force on RustMC (local)?
The name RustMC (local) carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for RustMC (local)?
The map on RustMC (local) is procedural, made by the game itself.
About the server
Where does RustMC (local) sit geographically?
There is no region from RustMC (local). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 89.106.86.118:28015 is its address.
What version of Rust is running on RustMC (local)?
Rust network protocol 2634 and build 167781 on Windows is what RustMC (local) runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is RustMC (local), and is it online at the moment?
RustMC (local) is currently offline, with its last appearance 15 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 14 October 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto RustMC (local)?
Enter client.connect 89.106.86.118:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.