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103,410 players on Rust servers right now 11,865 servers online 3,960 with players on 555 fresh wipes in the last three hours My Dev & Sandbox Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Dev & Sandbox Server

Offline My Dev & Sandbox Server is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,967, the top 60% of all ranked servers.
  • The current map has been up 12d 20h, since Friday 16 October, 23:11 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#12,967ranktop 60%
12d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Dev & Sandbox Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,967 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct19 Oct21 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
152 / 999
133 / 999
25 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
3 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
30 / 100

Quick answers

from the figures on this page

Wiping

On what timetable does My Dev & Sandbox Server wipe?

Too few wipes are recorded for My Dev & Sandbox Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 12 days 20 hours.

Tags and categories

Where does My Dev & Sandbox Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include My Dev & Sandbox Server are Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on My Dev & Sandbox Server carry?

These are the tags My Dev & Sandbox Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is My Dev & Sandbox Server at the moment?

My Dev & Sandbox Server reads offline at the moment; the last sighting was 12 days 19 hours ago.

What position does My Dev & Sandbox Server hold among Rust servers?

Ranked by seven-day player hours, My Dev & Sandbox Server is #12,967, placing it in the top 60% of ranked servers.

Settings and map

What settings and rules does My Dev & Sandbox Server run?

No gather rate appears in the name My Dev & Sandbox Server. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on My Dev & Sandbox Server?

My Dev & Sandbox Server uses a procedural map, which the game generates.

Server facts

Which region is My Dev & Sandbox Server hosted in?

Nothing on My Dev & Sandbox Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 89.110.125.116:28015 is its address.

What version of Rust is running on My Dev & Sandbox Server?

The setup on My Dev & Sandbox Server is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is My Dev & Sandbox Server up now, and how steady is its uptime?

My Dev & Sandbox Server is currently offline, with its last appearance 12 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 16 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to My Dev & Sandbox Server?

Enter client.connect 89.110.125.116:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.