The count
Live coverage · Rust server
TestServ12
Offline TestServ12 is not on the server list right now. The figures below are from when it was last seen, 28d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,810, the top 70% of all ranked servers.
- The current map has been up 28d 16h, since Wednesday 30 September, 13:39 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServ12
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,810 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does TestServ12 wipe?
The record holds too few of TestServ12's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 28 days 16 hours.
Tags and categories
Which Rust Live Stats filters and lists does TestServ12 show up in?
The Rust Live Stats lists that include TestServ12 are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for TestServ12 signify?
These are the tags TestServ12 makes public: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is TestServ12 at the moment?
TestServ12 reads offline at the moment; the last sighting was 28 days 16 hours ago.
How does TestServ12 compare with other Rust servers in the rankings?
Ranked by seven-day player hours, TestServ12 is #16,810, placing it in the top 70% of ranked servers.
Map and rules
What settings and rules does TestServ12 run?
The name TestServ12 carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on TestServ12?
TestServ12 uses a procedural map, which the game generates.
About the server
Which region is TestServ12 hosted in?
No region is published by TestServ12. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 89.125.214.42:28015.
What Rust version is TestServ12 on?
Rust network protocol 2633 and build 165217 on Windows is what TestServ12 runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is TestServ12, and is it online at the moment?
As of now, TestServ12 is offline; the last sighting was 28 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 30 September 2026.
Connecting
What steps connect you to TestServ12?
Enter client.connect 89.125.214.42:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.