The count
Live coverage · Rust server
TestServ12
Offline TestServ12 is not on the server list right now. The figures below are from when it was last seen, 28d ago.
Key points
- 0 of 200 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,699, the top 70% of all ranked servers.
- The current map has been up 28d 15h, since Wednesday 30 September, 13:39 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServ12
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,699 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does TestServ12 wipe?
TestServ12's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 28 days 15 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does TestServ12 show up in?
These are the Rust Live Stats lists TestServ12 fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for TestServ12 signify?
These are the tags TestServ12 makes public: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on TestServ12 right now?
Last seen 28 days 7 hours ago, TestServ12 is offline right now.
How does TestServ12 compare with other Rust servers in the rankings?
On player hours for the past seven days, TestServ12 sits at #16,699, inside the top 70% of ranked servers.
Map and rules
What rules does TestServ12 enforce, and which settings does it use?
The name TestServ12 carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for TestServ12?
TestServ12 runs a game-generated procedural map: size 1,000, seed 352165132. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is TestServ12 in?
There is no region from TestServ12. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 89.125.214.42:35001.
What version of Rust is running on TestServ12?
The setup on TestServ12 is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TestServ12 stay online, and is it up right now?
TestServ12 is currently offline, with its last appearance 28 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 30 September 2026.
Connecting
What steps connect you to TestServ12?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 89.125.214.42:35001.