The count
Live coverage · Rust server
TEST
Offline TEST is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,668, the top 62% of all ranked servers.
- The current map has been up 21d 5h, since Wednesday 7 October, 19:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,668 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does TEST wipe, and at what times?
Too few wipes are recorded for TEST to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 21 days 5 hours.
Tags and filters
Which Rust Live Stats filters and lists does TEST show up in?
These are the Rust Live Stats lists TEST fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for TEST signify?
These are the tags TEST makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on TEST?
TEST is not online at the moment, having last been seen 21 days 5 hours ago.
Where does TEST sit in the server rankings?
Ranked by seven-day player hours, TEST is #13,668, placing it in the top 62% of ranked servers.
Rules and settings
What rules does TEST enforce, and which settings does it use?
No gather rate appears in the name TEST. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on TEST?
The map on TEST is procedural, made by the game itself.
Server details
Which region is TEST hosted in?
No region is published by TEST. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 89.204.26.212:28015.
What Rust version is TEST on?
Rust network protocol 2634 and build 166652 on Windows is what TEST runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is TEST, and is it online at the moment?
As of now, TEST is offline; the last sighting was 21 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 7 October 2026.
Connecting
How do you get onto TEST?
Enter client.connect 89.204.26.212:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.