The count
Live coverage · Rust server
My test
Offline My test is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,299, the top 71% of all ranked servers.
- The current map has been up 18d 11h, since Saturday 10 October, 07:24 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on My test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,299 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does My test wipe, and at what times?
The record holds too few of My test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 18 days 11 hours.
Tags and filters
Which Rust Live Stats filters and lists does My test show up in?
On Rust Live Stats, My test is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on My test carry?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list My test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on My test right now?
Last seen 14 days 23 hours ago, My test is offline right now.
What position does My test hold among Rust servers?
Player hours over seven days put My test at #15,299, in the top 71% of all ranked servers.
Settings and map
What rules does My test enforce, and which settings does it use?
No gather rate appears in the name My test. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on My test?
The map on My test is procedural, made by the game itself.
Server details
Which region is My test hosted in?
Nothing on My test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 89.208.22.43:28015.
What version of Rust is running on My test?
Rust network protocol 2634 and build 167398 on Windows is what My test runs. Steam updates it for you, but your game needs the same protocol to join.
Is My test up now, and how steady is its uptime?
My test is currently offline, with its last appearance 14 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to My test?
Enter client.connect 89.208.22.43:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.