The count
Live coverage · Rust server
TroubleChute
Offline TroubleChute is not on the server list right now. The figures below are from when it was last seen, 19d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,849, the top 72% of all ranked servers.
- The current map has been up 26d 1h, since Saturday 3 October, 13:44 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TroubleChute
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,849 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does TroubleChute wipe?
The record holds too few of TroubleChute's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 1 hours.
Tags and filters
Which Rust Live Stats filters and lists does TroubleChute show up in?
The Rust Live Stats lists that include TroubleChute are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on TroubleChute carry?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list TroubleChute publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is TroubleChute at the moment?
TroubleChute is not online at the moment, having last been seen 19 days 17 hours ago.
What position does TroubleChute hold among Rust servers?
Player hours over seven days put TroubleChute at #15,849, in the top 72% of all ranked servers.
Settings and map
Which settings and rules are in force on TroubleChute?
The name TroubleChute carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for TroubleChute?
A procedural map, generated by the game, runs on TroubleChute.
Server facts
Which region is TroubleChute hosted in?
Nothing on TroubleChute states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 89.244.82.188:28015.
What version of Rust is running on TroubleChute?
Rust network protocol 2634 and build 166652 on Windows is what TroubleChute runs. To join, your game must use the same protocol; Steam handles the update for you.
Does TroubleChute stay online, and is it up right now?
At the time of this update, TroubleChute is down, last seen 19 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 8 October 2026.
Connecting
How do you get onto TroubleChute?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 89.244.82.188:28015.