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50,302 players on Rust servers right now 11,676 servers online 3,170 with players on 121 fresh wipes in the last three hours Creative Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Creative Test Server

Offline Creative Test Server is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 2 players, with a peak of 3.
  • It ranks #7,775, the top 35% of all ranked servers.
  • The current map has been up 9d 16h, since Monday 19 October, 16:38 UTC.
Join
quad softcore

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
27-day averagepeak 3
#7,775ranktop 35%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Creative Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,775 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 35% of all ranked servers, and #424 of the quad servers (top 51%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
16 / 101
7 / 111
2 / 112
【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务
EA · groups of 20+ · monthly · 2 on average
1 / 150
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
0 / 25
New Rusted PVP/E |NoRaid|RaidBase|Barges&more|
groups of 8+ · monthly · 1 on average
1 / 30

Quick answers

from the figures on this page

Wipe schedule

How often does Creative Test Server wipe, and at what times?

Creative Test Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 9 days 16 hours.

Tags and filters

Where does Creative Test Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, Creative Test Server is listed under Rust build and creative servers: live list, Live Rust community servers and Rust creative servers, live now. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

What meaning do the tags on Creative Test Server carry?

The server browser reads gmsoftcore (Game mode): Softcore ruleset: an easier game; mp10 (Max players): 10 slots are available; ts4 (Group limit): Each team holds 4 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which Creative Test Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Creative Test Server?

Creative Test Server reads offline at the moment; the last sighting was 6 days 4 hours ago. The seven-day average is 2 players, with a peak of 3.

How does Creative Test Server compare with other Rust servers in the rankings?

On player hours for the past seven days, Creative Test Server sits at #7,775, inside the top 35% of ranked servers. Ranked against other quad servers, it comes in at #424.

Settings and map

What settings and rules does Creative Test Server run?

Nothing in the name of Creative Test Server states a gather rate. The limit is 4 players to a group (quad). softcore applies here, The easier Facepunch mode, where you keep some loot. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on Creative Test Server?

Creative Test Server runs a game-generated procedural map: size 4,250, seed 1234. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

What location is Creative Test Server in?

There is no region from Creative Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 89.247.7.230:28015.

What Rust version is Creative Test Server on?

The setup on Creative Test Server is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does Creative Test Server stay online, and is it up right now?

Creative Test Server is currently offline, with its last appearance 6 days 4 hours ago. 1 of 144 hours were online in the last 6 full days, giving 1% uptime. The first sighting by Rust Live Stats was on 22 October 2026.

Getting on

What steps connect you to Creative Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 89.247.7.230:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Softcore ruleset: an easier game.
mp10
Max players 10 slots are available.
ts4
Group limit Each team holds 4 at most.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.