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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 0 fresh wipes in the last three hours DeadFall | Survival Horror | PvPvE: 0 players (offline) Updated every five minutes

Live coverage · Rust server

DeadFall | Survival Horror | PvPvE

Offline DeadFall | Survival Horror | PvPvE is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,836, the top 72% of all ranked servers.
  • The current map has been up 28d 3h, since Wednesday 30 September, 16:29 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,836ranktop 72%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on DeadFall | Survival Horror | PvPvE

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,836 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct9 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on DeadFall | Survival Horror | PvPvE?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does DeadFall | Survival Horror | PvPvE wipe?

Too few wipes are recorded for DeadFall | Survival Horror | PvPvE to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 28 days 3 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does DeadFall | Survival Horror | PvPvE show up in?

On Rust Live Stats, DeadFall | Survival Horror | PvPvE is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

How should you read the tags on DeadFall | Survival Horror | PvPvE?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list DeadFall | Survival Horror | PvPvE publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is DeadFall | Survival Horror | PvPvE at the moment?

Last seen 20 days 3 hours ago, DeadFall | Survival Horror | PvPvE is offline right now.

How does DeadFall | Survival Horror | PvPvE compare with other Rust servers in the rankings?

Player hours over seven days put DeadFall | Survival Horror | PvPvE at #15,836, in the top 72% of all ranked servers.

Settings and map

What rules does DeadFall | Survival Horror | PvPvE enforce, and which settings does it use?

Nothing in the name of DeadFall | Survival Horror | PvPvE states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is in use on DeadFall | Survival Horror | PvPvE?

DeadFall | Survival Horror | PvPvE runs a game-generated procedural map: size 2,001, seed 481981. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Which region is DeadFall | Survival Horror | PvPvE hosted in?

There is no region from DeadFall | Survival Horror | PvPvE. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 89.34.97.19:28080.

What version of Rust is running on DeadFall | Survival Horror | PvPvE?

The setup on DeadFall | Survival Horror | PvPvE is Rust network protocol 2633 and build 165217 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is DeadFall | Survival Horror | PvPvE, and is it online at the moment?

At the time of this update, DeadFall | Survival Horror | PvPvE is down, last seen 20 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 30 September 2026.

Getting on

How do you get onto DeadFall | Survival Horror | PvPvE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 89.34.97.19:28080.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.