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54,666 players on Rust servers right now 11,743 servers online 3,375 with players on 133 fresh wipes in the last three hours Coconut Cove Pve: 1 players on now Updated every five minutes

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Coconut Cove Pve

Key points

  • 1 of 50 players are on now, 2% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #4,173, the top 19% of all ranked servers.
  • The current map has been up 4d 4h, since Saturday 24 October, 18:25 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak 3
#4,173ranktop 19%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Coconut Cove Pve

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,173 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
0.9 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.9 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
8 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
9.1 days
Players before
1

Force wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
2.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
52 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
51 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
55 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
8 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Coconut Cove Pve?

Recent wipes on this server averaged a peak of 3 players at their busiest. 24 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

How often does Coconut Cove Pve wipe, and at what times?

No next wipe can be predicted for Coconut Cove Pve, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 4 days 4 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Coconut Cove Pve show up in?

On Rust Live Stats, Coconut Cove Pve is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

How should you read the tags on Coconut Cove Pve?

These are the tags Coconut Cove Pve makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Coconut Cove Pve?

1 of Coconut Cove Pve's 50 slots are filled right now. Averaged across seven days, 0 players; the peak was 3. Between now and 48 hours back, 23:00 UTC drew the most players, 2 on average.

What position does Coconut Cove Pve hold among Rust servers?

On player hours for the past seven days, Coconut Cove Pve sits at #4,173, inside the top 19% of ranked servers.

Settings and map

Which settings and rules are in force on Coconut Cove Pve?

The name Coconut Cove Pve carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on Coconut Cove Pve?

A procedural map of 4,500 with seed 481981, generated by the game, runs on Coconut Cove Pve. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.

About the server

What location is Coconut Cove Pve in?

There is no region from Coconut Cove Pve. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 89.34.97.220:28080.

What is performance like on Coconut Cove Pve?

It never went below 35 server fps in the last 48 hours, averaging 93. It supported up to 89,432 entities, covering buildings, deployables and all other objects. Memory use peaked at 5,245 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Coconut Cove Pve?

Rust network protocol 2635 and build 168909 on Windows is what Coconut Cove Pve runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Coconut Cove Pve up now, and how steady is its uptime?

Right now Coconut Cove Pve is online. About 15 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 26 September 2026.

How to join

How do you get onto Coconut Cove Pve?

Enter client.connect 89.34.97.220:28080 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.