The count
Live coverage · EU
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
Offline [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,949, the top 72% of all ranked servers, and #2589 in EU.
- The current map has been up 34d 0h, since Thursday 24 September, 21:05 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 21h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,949 today
Rank
daily · 1 is bestTop 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 21h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 24 September 2026, 21:05 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 2 hours after it.
On what timetable does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipe?
Nothing wipes [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 34 days. The tags carry a monthly wipe schedule.
Lists and tags
Where does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | are EU Rust servers, live, Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and Rust zombie servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | signify?
These are the tags [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): No player fights another — the danger comes from the world; ^r (Roleplay): The server runs roleplay; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): The server browser places this server under Europe. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | at the moment?
Last seen 31 days 12 hours ago, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is offline right now.
How does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | compare with other Rust servers in the rankings?
Seven-day player hours place [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | at #16,949 overall, in the top 72% of ranked servers and #2,589 in Europe.
Rules and settings
What settings and rules does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?
Nothing in the name of [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | states a gather rate. Eight players per group, which is the game's default. roleplay applies here, towns, jobs and roleplay rules. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Size 4,121, seed 481981: that is the procedural map the game generates for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hosted in?
The EU tag on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists it in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 89.34.97.3:28080 is its address.
What version of Rust is running on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The setup on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | up now, and how steady is its uptime?
As of now, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is offline; the last sighting was 31 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 89.34.97.3:28080.
