The count
LiveLive coverage · Rust server
Savage Sands
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #6,659, the top 30% of all ranked servers.
- The current map has been up 12d 21h, since Wednesday 14 October, 22:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Savage Sands
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,659 today
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 14 October 2026, 22:32 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 13 October 2026, 18:08 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 18:09 UTC FW
- Peak
- 2
- Crowd
- held half
- Lasted
- 12 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Savage Sands?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
On what timetable does Savage Sands wipe?
No next wipe can be predicted for Savage Sands, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 12 days 21 hours.
Tags and filters
Where does Savage Sands appear in Rust Live Stats lists and filters?
On Rust Live Stats, Savage Sands is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Savage Sands?
These are the tags Savage Sands makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is Savage Sands at the moment?
Savage Sands is carrying 0 players at the moment, with 50 slots in total. Peak over the past week: 2. Average: 0 players. Peak hour over 48 hours: 21:00 UTC, at 1 players on average.
What position does Savage Sands hold among Rust servers?
Ranked by seven-day player hours, Savage Sands is #6,659, placing it in the top 30% of ranked servers.
Map and rules
What rules does Savage Sands enforce, and which settings does it use?
The name Savage Sands carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Savage Sands?
Size 5,000, seed 1411653045: that is the procedural map the game generates for Savage Sands. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.
Server details
What location is Savage Sands in?
No region is published by Savage Sands. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 89.43.208.247:28015.
Is performance on Savage Sands steady?
It never went below 27 server fps in the last 48 hours, averaging 118. Buildings, deployables and everything else in the world added up to a maximum of 155,181 entities. The highest memory usage was 3,914 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Savage Sands?
Savage Sands operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Does Savage Sands stay online, and is it up right now?
At the time of this update, Savage Sands is live. About 18 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
How do you get onto Savage Sands?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 89.43.208.247:28015.