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81,677 players on Rust servers right now 11,911 servers online 3,856 with players on 102 fresh wipes in the last three hours Rust Dev Local: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Dev Local

Offline Rust Dev Local is not on the server list right now. The figures below are from when it was last seen, 3h ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #5,504, the top 25% of all ranked servers.
  • The current map has been up 5d 5h, since Friday 23 October, 14:31 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
17-day averagepeak 1
#5,504ranktop 25%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rust Dev Local

Players

AveragePeak
00.250.50.75114:0016:0018:0021:0023:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,504 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
162 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
121 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
37 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
33 / 1000

Quick answers

from the figures on this page

Wipe days

How often does Rust Dev Local wipe, and at what times?

The record holds too few of Rust Dev Local's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 5 hours have passed since this world was generated.

Lists and tags

Where does Rust Dev Local appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Rust Dev Local are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rust Dev Local?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which Rust Dev Local publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on Rust Dev Local right now?

Last seen 3 hours ago, Rust Dev Local is offline right now. Averaged across seven days, 1 players; the peak was 1. The busiest hour in the past 48 was 16:00 UTC, averaging 1 players.

How does Rust Dev Local compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Rust Dev Local is #5,504, placing it in the top 25% of ranked servers.

Settings and map

What settings and rules does Rust Dev Local run?

No gather rate appears in the name Rust Dev Local. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on Rust Dev Local?

The map on Rust Dev Local is procedural, made by the game itself.

Server details

Where does Rust Dev Local sit geographically?

No region is published by Rust Dev Local. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 89.92.228.8:28015.

What version of Rust is running on Rust Dev Local?

Rust Dev Local operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Does Rust Dev Local stay online, and is it up right now?

At the time of this update, Rust Dev Local is down, last seen 3 hours ago. 26 of 96 hours were online in the last 4 full days, giving 27% uptime. On 23 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to Rust Dev Local?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 89.92.228.8:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players The slot count is 5.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.