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72,381 players on Rust servers right now 11,806 servers online 3,700 with players on 114 fresh wipes in the last three hours [DEV] Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

[DEV] Server

Offline [DEV] Server is not on the server list right now. The figures below are from when it was last seen, 22h ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 2.
  • It ranks #7,983, the top 36% of all ranked servers.
  • The current map has been up 2d 3h, since Monday 26 October, 18:12 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
17-day averagepeak 2
#7,983ranktop 36%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [DEV] Server

Players

AveragePeak
0123422:0019:0020:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,983 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
107 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
122 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
94 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [DEV] Server?

The average peak across its recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak.

When does [DEV] Server wipe?

Too few wipes are recorded for [DEV] Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 2 days 3 hours.

Tags and categories

Where does [DEV] Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include [DEV] Server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What meaning do the tags on [DEV] Server carry?

These are the tags [DEV] Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on [DEV] Server?

Last seen 22 hours ago, [DEV] Server is offline right now. The seven-day average is 1 players, with a peak of 2.

Where does [DEV] Server sit in the server rankings?

Ranked by seven-day player hours, [DEV] Server is #7,983, placing it in the top 36% of ranked servers.

Rules and settings

Which settings and rules are in force on [DEV] Server?

Nothing in the name of [DEV] Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is in use on [DEV] Server?

Size 3,500, seed 799696644: that is the procedural map the game generates for [DEV] Server. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is [DEV] Server hosted in?

There is no region from [DEV] Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 89.93.3.136:12015.

How well does [DEV] Server perform?

Server fps averaged 218 over the last 48 hours, with a low of 218. Entity count reached 66,413: buildings, deployables and the rest of the world. The highest memory usage was 2,058 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is [DEV] Server on?

Rust network protocol 2635 and build 168909 on Windows is what [DEV] Server runs. Steam updates it for you, but your game needs the same protocol to join.

Does [DEV] Server stay online, and is it up right now?

At the time of this update, [DEV] Server is down, last seen 22 hours ago. Based on the uptime it reports, the last restart was about 2 hours ago. 12 of 48 hours were online in the last 2 full days, giving 25% uptime. Rust Live Stats has tracked it since 25 October 2026.

Connecting

How do you get onto [DEV] Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 89.93.3.136:12015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players 2 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.