Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
47,275 players on Rust servers right now 11,713 servers online 3,205 with players on 100 fresh wipes in the last three hours RustField - Test local: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustField - Test local

Offline RustField - Test local is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #10,700, the top 48% of all ranked servers.
  • It resets its world every few hours: 7 new worlds this week, none of them a wipe.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak 1
#10,700ranktop 48%
resetsno wipes7 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on RustField - Test local

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,700 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10
EU · groups of 8+ · weekly · 124 on average
68 / 300
EU Hub 01
EU · groups of 1000+ · 24 on average
10 / 3300
RaidLab
groups of 8+ · 21 on average
200 / 50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
EU · groups of 8+ · monthly · 2 on average
2 / 300
A Shockbyte Rust Server
groups of 8+ · 2 on average
0 / 40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 2 on average
0 / 50

Quick answers

from the figures on this page

Wipe schedule

How often does RustField - Test local wipe, and at what times?

A new world comes every few hours on RustField - Test local, which means resets rather than wipes and no schedule to follow.

Lists and tags

Which Rust Live Stats filters and lists does RustField - Test local show up in?

The Rust Live Stats lists that include RustField - Test local are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for RustField - Test local signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which RustField - Test local publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on RustField - Test local?

RustField - Test local is not online at the moment, having last been seen 2 days 21 hours ago. Averaged across seven days, 0 players; the peak was 1.

How does RustField - Test local compare with other Rust servers in the rankings?

On player hours for the past seven days, RustField - Test local sits at #10,700, inside the top 48% of ranked servers.

Map and rules

What settings and rules does RustField - Test local run?

The name RustField - Test local carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

About the server

Which region is RustField - Test local hosted in?

There is no region from RustField - Test local. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 90.110.54.217:28015.

What Rust version is RustField - Test local on?

Rust network protocol 2635 and build 168909 on Windows is what RustField - Test local runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is RustField - Test local up now, and how steady is its uptime?

RustField - Test local is currently offline, with its last appearance 2 days 21 hours ago. 20 of 96 hours were online in the last 4 full days, giving 21% uptime. Rust Live Stats has tracked it since 24 October 2026.

Getting on

How do you get onto RustField - Test local?

Enter client.connect 90.110.54.217:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.