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43,563 players on Rust servers right now 11,662 servers online 3,033 with players on 98 fresh wipes in the last three hours Testing: 0 players on now Updated every five minutes

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Testing

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #15,074, the top 68% of all ranked servers.
  • The current map has been up 4d 3h, since Friday 23 October, 22:03 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#15,074ranktop 68%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Testing

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,074 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 161 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
33 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
11 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Testing?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 4 hours in.

How often does Testing wipe, and at what times?

Too few wipes are recorded for Testing to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 4 days 3 hours.

Lists and tags

Which Rust Live Stats filters and lists does Testing show up in?

On Rust Live Stats, Testing is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for Testing signify?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Testing publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Testing at the moment?

Testing is carrying 0 players at the moment, with 10 slots in total. The seven-day average is 0 players, with a peak of 1.

Where does Testing sit in the server rankings?

On player hours for the past seven days, Testing sits at #15,074, inside the top 68% of ranked servers.

Settings and map

What rules does Testing enforce, and which settings does it use?

No gather rate appears in the name Testing. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on Testing?

A procedural map, generated by the game, runs on Testing.

Server facts

Where does Testing sit geographically?

No region is published by Testing. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 90.146.82.82:28035 is its address.

What Rust version is Testing on?

Rust network protocol 2635 and build 168909 on Linux is what Testing runs. Steam updates it for you, but your game needs the same protocol to join.

Is Testing up now, and how steady is its uptime?

Right now Testing is online. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 6 October 2026.

How to join

What is the way to connect to Testing?

Enter client.connect 90.146.82.82:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.