The count
LiveLive coverage · Rust server
Testing
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #15,074, the top 68% of all ranked servers.
- The current map has been up 4d 3h, since Friday 23 October, 22:03 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,074 today
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 23 October 2026, 22:03 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Testing?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 4 hours in.
How often does Testing wipe, and at what times?
Too few wipes are recorded for Testing to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 4 days 3 hours.
Lists and tags
Which Rust Live Stats filters and lists does Testing show up in?
On Rust Live Stats, Testing is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the tags listed for Testing signify?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Testing publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is Testing at the moment?
Testing is carrying 0 players at the moment, with 10 slots in total. The seven-day average is 0 players, with a peak of 1.
Where does Testing sit in the server rankings?
On player hours for the past seven days, Testing sits at #15,074, inside the top 68% of ranked servers.
Settings and map
What rules does Testing enforce, and which settings does it use?
No gather rate appears in the name Testing. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on Testing?
A procedural map, generated by the game, runs on Testing.
Server facts
Where does Testing sit geographically?
No region is published by Testing. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 90.146.82.82:28035 is its address.
What Rust version is Testing on?
Rust network protocol 2635 and build 168909 on Linux is what Testing runs. Steam updates it for you, but your game needs the same protocol to join.
Is Testing up now, and how steady is its uptime?
Right now Testing is online. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 6 October 2026.
How to join
What is the way to connect to Testing?
Enter client.connect 90.146.82.82:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.