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56,681 players on Rust servers right now 11,752 servers online 3,410 with players on 130 fresh wipes in the last three hours nameserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 0 of 15 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,787, the top 70% of all ranked servers.
  • The current map has been up 28d 8h, since Wednesday 30 September, 14:28 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak –
#16,787ranktop 70%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,787 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
61 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
51 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on nameserver?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

On what timetable does nameserver wipe?

Too few wipes are recorded for nameserver to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 28 days 8 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does nameserver show up in?

These are the Rust Live Stats lists nameserver fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for nameserver signify?

gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list nameserver publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on nameserver?

nameserver is not online at the moment, having last been seen 28 days 8 hours ago.

How does nameserver compare with other Rust servers in the rankings?

Ranked by seven-day player hours, nameserver is #16,787, placing it in the top 70% of ranked servers.

Settings and map

What rules does nameserver enforce, and which settings does it use?

The name nameserver carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on nameserver?

nameserver uses a procedural map, which the game generates.

Server details

What location is nameserver in?

There is no region from nameserver. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 90.151.154.125:28015 is its address.

What version of Rust is running on nameserver?

The setup on nameserver is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does nameserver stay online, and is it up right now?

nameserver is currently offline, with its last appearance 28 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 30 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to nameserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 90.151.154.125:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp15
Max players Slots: 15.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.