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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 0 fresh wipes in the last three hours Test1 Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Test1 Server

Offline Test1 Server is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,993, the top 70% of all ranked servers.
  • The current map has been up 26d 11h, since Friday 2 October, 08:04 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,993ranktop 70%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Test1 Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,993 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
10.6 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.3 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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50 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Test1 Server?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Test1 Server wipe?

Wipes on Test1 Server come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 11 hours have passed since this world was generated.

Tags and filters

Where does Test1 Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Test1 Server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on Test1 Server carry?

gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Test1 Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on Test1 Server right now?

Test1 Server is not online at the moment, having last been seen 25 days 10 hours ago.

Where does Test1 Server sit in the server rankings?

Player hours over seven days put Test1 Server at #15,993, in the top 70% of all ranked servers.

Map and rules

Which settings and rules are in force on Test1 Server?

The name Test1 Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on Test1 Server?

The map on Test1 Server is procedural, made by the game itself.

About the server

Where does Test1 Server sit geographically?

No region is published by Test1 Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 90.154.73.99:28015.

What Rust version is Test1 Server on?

Test1 Server operates on Windows with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.

Is Test1 Server up now, and how steady is its uptime?

As of now, Test1 Server is offline; the last sighting was 25 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What steps connect you to Test1 Server?

Enter client.connect 90.154.73.99:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.