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37,607 players on Rust servers right now 11,693 servers online 2,934 with players on 91 fresh wipes in the last three hours Build Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Build Server

Offline Build Server is not on the server list right now. The figures below are from when it was last seen, 32d ago.

Key points

  • 1 of 20 players are on at the last check, 5% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,286, the top 61% of all ranked servers.
  • The current map has been up 32d 14h, since Saturday 26 September, 12:03 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 20 players

1/ 20players now 5% full
07-day averagepeak –
#14,286ranktop 61%
32d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Build Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,286 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 26 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
5.8 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
71 / 999
170 / 999
73 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
5 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
2 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Build Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

How often does Build Server wipe, and at what times?

Build Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 32 days 14 hours.

Lists and tags

Which Rust Live Stats filters and lists does Build Server show up in?

These are the Rust Live Stats lists Build Server fits: Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Build Server signify?

These are the tags Build Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Build Server?

Last seen 32 days 12 hours ago, Build Server is offline right now.

Where does Build Server sit in the server rankings?

Player hours over seven days put Build Server at #14,286, in the top 61% of all ranked servers.

Map and rules

What rules does Build Server enforce, and which settings does it use?

No gather rate appears in the name Build Server. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Server facts

Where does Build Server sit geographically?

No region is published by Build Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 90.178.216.242:28015 is its address.

What Rust version is Build Server on?

Rust network protocol 2633 and build 164530 on Windows is what Build Server runs. Steam updates it for you, but your game needs the same protocol to join.

Is Build Server up now, and how steady is its uptime?

Build Server is currently offline, with its last appearance 32 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 19 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Build Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 90.178.216.242:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp20
Max players Slots: 20.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.