The count
Live coverage · Rust server
TestServer
Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,631, the top 62% of all ranked servers.
- The current map has been up 17d 9h, since Saturday 10 October, 16:19 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,631 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 10 October 2026, 16:19 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 09:17 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 6 October 2026, 10:47 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 3 October 2026, 10:32 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 13:07 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at TestServer?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does TestServer wipe, and at what times?
Wipes on TestServer come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 17 days 9 hours.
Tags and filters
Which Rust Live Stats filters and lists does TestServer show up in?
The Rust Live Stats lists that include TestServer are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on TestServer?
These are the tags TestServer makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on TestServer right now?
TestServer reads offline at the moment; the last sighting was 17 days 8 hours ago.
How does TestServer compare with other Rust servers in the rankings?
On player hours for the past seven days, TestServer sits at #13,631, inside the top 62% of ranked servers.
Settings and map
What rules does TestServer enforce, and which settings does it use?
Nothing in the name of TestServer states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on TestServer?
TestServer uses a procedural map, which the game generates.
Server facts
Where does TestServer sit geographically?
Nothing on TestServer states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 90.204.149.14:28015.
What Rust version is TestServer on?
Rust network protocol 2634 and build 167398 on Windows is what TestServer runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is TestServer up now, and how steady is its uptime?
At the time of this update, TestServer is down, last seen 17 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 1 October 2026.
Getting on
How do you get onto TestServer?
Enter client.connect 90.204.149.14:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.