33,807 players on Rust servers right now11,590 servers online2,855 with players on67 fresh wipes in the last three hoursmapgentest: 0 players (offline)Updated every five minutes33,807 players on Rust servers right now11,590 servers online2,855 with players on67 fresh wipes in the last three hoursmapgentest: 0 players (offline)Updated every five minutes
newest first · every post is a reading of this server
2d ago
The count
Last seen: 0 of 2 players
0/ 2players now0% full
07-day averagepeak 1
#6,228ranktop 28%
18d agolast wipeno schedule published
–next wipeno rhythm it keeps
Now
Embedded chart
Players on mapgentest
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
48h
Embedded chart
How the server is running
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Daily
Embedded chart
Rank #6,228 today
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Next
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
0.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4
The first 48 hours of its last wipes
Sat 10 OctFri 9 OctSun 27 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
18d ago
The current map
Wipe peaks at 1 player
Saturday 10 October 2026, 01:34 UTC
Peak
1
Crowd
–
Lasted
running
Players before
0
19d ago
Wipe
Wipe peaks at 1 player
Friday 9 October 2026, 01:28 UTC
Peak
1
Crowd
–
Lasted
1 days
Players before
0
31d ago
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 00:27 UTC
Peak
1
Crowd
halved by day 4
Lasted
12 days
Players before
0
31d ago
Wipe
Wipe peaks at 2 players
Saturday 26 September 2026, 16:14 UTC
Peak
2
Crowd
–
Lasted
0.3 days
Players before
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
QWhat should you expect from wipe day on mapgentest?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 1 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 4 when it did not hold.
QHow often does mapgentest wipe, and at what times?
mapgentest wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 18 days 2 hours have passed since this world was generated.
Lists and tags
QWhere does mapgentest appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include mapgentest are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z; Group limit: 5 or more it appears on the server list.
QWhat do the tags listed for mapgentest signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167303 (Build): The game build is 167303; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded, which mapgentest publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
QHow full is mapgentest at the moment?
mapgentest reads offline at the moment; the last sighting was 2 days 5 hours ago. The seven-day average is 0 players, with a peak of 1.
QWhat position does mapgentest hold among Rust servers?
Ranked by seven-day player hours, mapgentest is #6,228, placing it in the top 28% of ranked servers.
Rules and settings
QWhat rules does mapgentest enforce, and which settings does it use?
Nothing in the name of mapgentest states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Anti-cheat: VAC from Valve is enabled.
QWhich map is live on mapgentest?
mapgentest runs a game-generated procedural map: size 6,000, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.
About the server
QWhere does mapgentest sit geographically?
Nothing on mapgentest states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 91.1.111.20:28015.
QWhat Rust version is mapgentest on?
mapgentest operates on Windows with Rust network protocol 2634 and build 167303. Steam updates it for you, but your game needs the same protocol to join.
QHow reliable is mapgentest, and is it online at the moment?
At the time of this update, mapgentest is down, last seen 2 days 5 hours ago. 49 of 168 hours were online in the last 7 full days, giving 29% uptime. On 15 September 2026, Rust Live Stats saw it for the first time.
Connecting
QHow do you get onto mapgentest?
Enter client.connect 91.1.111.20:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2634,gmrust,cs167303,ts8,^z
Game
gmrust
Game modeStandard survival, in the Rust style.
mp2
Max playersSlots: 2.
ts8
Group limitTeams stop at 8, the default the game ships with.
v2634
ProtocolJoin only if your game is on protocol 2634.
cs167303
BuildThe game build is 167303.
ptrak
NetworkingThe network layer is RakNet, the standard the game uses.
$r?
Region codeThe server sets no region code.
Mods and access
^z
ModdedPlugins or settings changes put this under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.