The count
Live coverage · Rust server
EvoLuna's Rust Server
Offline EvoLuna's Rust Server is not on the server list right now. The figures below are from when it was last seen, 40d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,286.
- The current map has been up 41d 2h, since Thursday 17 September, 08:47 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on EvoLuna's Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,286 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does EvoLuna's Rust Server wipe?
The record holds too few of EvoLuna's Rust Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 41 days 2 hours.
Tags and filters
Which Rust Live Stats filters and lists does EvoLuna's Rust Server show up in?
These are the Rust Live Stats lists EvoLuna's Rust Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
How should you read the tags on EvoLuna's Rust Server?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list EvoLuna's Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is EvoLuna's Rust Server at the moment?
Last seen 40 days 18 hours ago, EvoLuna's Rust Server is offline right now.
How does EvoLuna's Rust Server compare with other Rust servers in the rankings?
Player hours over seven days put EvoLuna's Rust Server at #13,286, in the top – of all ranked servers.
Settings and map
What rules does EvoLuna's Rust Server enforce, and which settings does it use?
The name EvoLuna's Rust Server carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is off.
Which map is live on EvoLuna's Rust Server?
A procedural map, generated by the game, runs on EvoLuna's Rust Server.
Server facts
What location is EvoLuna's Rust Server in?
No region is published by EvoLuna's Rust Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 91.107.166.164:28015.
What version of Rust is running on EvoLuna's Rust Server?
Rust network protocol 2633 and build 163794 on Windows is what EvoLuna's Rust Server runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is EvoLuna's Rust Server, and is it online at the moment?
As of now, EvoLuna's Rust Server is offline; the last sighting was 40 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 17 September 2026.
Connecting
What steps connect you to EvoLuna's Rust Server?
Enter client.connect 91.107.166.164:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.