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60,289 players on Rust servers right now 11,750 servers online 3,494 with players on 126 fresh wipes in the last three hours UNREAL: 2 players (offline) Updated every five minutes

Live coverage · Rust server

UNREAL

Offline UNREAL is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 2 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,108, the top 55% of all ranked servers.
  • The current map has been up 9d 0h, since Sunday 18 October, 22:39 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 500 players

2/ 500players now 0% full
07-day averagepeak –
#12,108ranktop 55%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on UNREAL

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,108 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
74 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
84 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
77 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
17 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on UNREAL?

At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 1 hours after it.

On what timetable does UNREAL wipe?

UNREAL's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 9 days.

Tags and categories

Where does UNREAL appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists UNREAL fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on UNREAL?

These are the tags UNREAL makes public: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is UNREAL at the moment?

UNREAL reads offline at the moment; the last sighting was 8 days 23 hours ago.

What position does UNREAL hold among Rust servers?

Player hours over seven days put UNREAL at #12,108, in the top 55% of all ranked servers.

Settings and map

Which settings and rules are in force on UNREAL?

The name UNREAL carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Which map is in use on UNREAL?

A procedural map of 4,250 with seed 4137754, generated by the game, runs on UNREAL. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is UNREAL hosted in?

There is no region from UNREAL. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 91.109.128.129:28015.

What Rust version is UNREAL on?

The setup on UNREAL is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does UNREAL stay online, and is it up right now?

As of now, UNREAL is offline; the last sighting was 8 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 18 October 2026.

Connecting

What steps connect you to UNREAL?

Enter client.connect 91.109.128.129:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.