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34,835 players on Rust servers right now 11,681 servers online 2,855 with players on 93 fresh wipes in the last three hours nameserver: 2 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 34d ago.

Key points

  • 2 of 15 players are on at the last check, 13% full.
  • Over the last seven days it averages 0 players.
  • It ranks #11,734, the top 53% of all ranked servers.
  • The current map has been up 39d 13h, since Saturday 19 September, 13:57 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 15 players

2/ 15players now 13% full
07-day averagepeak –
#11,734ranktop 53%
39d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,734 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at nameserver?

At their busiest, its recent wipes averaged 2 players. 19 hours after the latest wipe, the crowd reached its peak.

On what timetable does nameserver wipe?

The record holds too few of nameserver's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 39 days 13 hours.

Tags and categories

Which Rust Live Stats filters and lists does nameserver show up in?

The Rust Live Stats lists that include nameserver are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on nameserver?

gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list nameserver publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is nameserver at the moment?

nameserver is not online at the moment, having last been seen 34 days 12 hours ago.

How does nameserver compare with other Rust servers in the rankings?

On player hours for the past seven days, nameserver sits at #11,734, inside the top 53% of ranked servers.

Map and rules

What rules does nameserver enforce, and which settings does it use?

The name nameserver carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on nameserver?

The map on nameserver is procedural, made by the game itself.

About the server

What location is nameserver in?

Nothing on nameserver states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 91.122.81.106:28015 is its address.

What version of Rust is running on nameserver?

Rust network protocol 2633 and build 164530 on Windows is what nameserver runs. To join, your game must use the same protocol; Steam handles the update for you.

Does nameserver stay online, and is it up right now?

As of now, nameserver is offline; the last sighting was 34 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 19 September 2026.

How to join

What steps connect you to nameserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.122.81.106:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp15
Max players 15 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.