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72,836 players on Rust servers right now 11,736 servers online 3,680 with players on 131 fresh wipes in the last three hours MyTestServer: 0 players (offline) Updated every five minutes

Live coverage · Rust server

MyTestServer

Offline MyTestServer is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,699, the top 44% of all ranked servers.
  • The current map has been up 9d 2h, since Monday 19 October, 10:51 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
17-day averagepeak 1
#9,699ranktop 44%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on MyTestServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,699 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
192 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
180 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
135 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
51 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at MyTestServer?

Recent wipes on this server averaged a peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak.

How often does MyTestServer wipe, and at what times?

The record holds too few of MyTestServer's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 9 days 2 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does MyTestServer show up in?

On Rust Live Stats, MyTestServer is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for MyTestServer signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which MyTestServer publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is MyTestServer at the moment?

MyTestServer reads offline at the moment; the last sighting was 5 days 19 hours ago. Peak over the past week: 1. Average: 1 players.

How does MyTestServer compare with other Rust servers in the rankings?

Ranked by seven-day player hours, MyTestServer is #9,699, placing it in the top 44% of ranked servers.

Map and rules

What rules does MyTestServer enforce, and which settings does it use?

No gather rate appears in the name MyTestServer. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for MyTestServer?

MyTestServer uses a procedural map, which the game generates.

Server details

What location is MyTestServer in?

Nothing on MyTestServer states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 91.152.86.210:28015 is its address.

What version of Rust is running on MyTestServer?

MyTestServer operates on Windows with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.

Is MyTestServer up now, and how steady is its uptime?

MyTestServer is currently offline, with its last appearance 5 days 19 hours ago. 9 of 168 hours were online in the last 7 full days, giving 5% uptime. Rust Live Stats has tracked it since 19 October 2026.

Connecting

What steps connect you to MyTestServer?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.152.86.210:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.