Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
51,299 players on Rust servers right now 11,732 servers online 3,302 with players on 118 fresh wipes in the last three hours xdlsd - sandbox: 0 players (offline) Updated every five minutes

Live coverage · Rust server

xdlsd - sandbox

Offline xdlsd - sandbox is not on the server list right now. The figures below are from when it was last seen, 35d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,552, the top 71% of all ranked servers.
  • The current map has been up 45d 1h, since Sunday 13 September, 22:37 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,552ranktop 71%
45d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on xdlsd - sandbox

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,552 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
141 / 999
197 / 999
48 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
22 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
5 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on xdlsd - sandbox?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

When does xdlsd - sandbox wipe?

The record holds too few of xdlsd - sandbox's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 45 days 1 hours have passed since this world was generated.

Tags and filters

Where does xdlsd - sandbox appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists xdlsd - sandbox fits: Modded Rust servers live now and Rust build and creative servers: live list. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on xdlsd - sandbox carry?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list xdlsd - sandbox publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on xdlsd - sandbox?

xdlsd - sandbox is not online at the moment, having last been seen 35 days 3 hours ago.

What position does xdlsd - sandbox hold among Rust servers?

Player hours over seven days put xdlsd - sandbox at #15,552, in the top 71% of all ranked servers.

Settings and map

What settings and rules does xdlsd - sandbox run?

Nothing in the name of xdlsd - sandbox states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is off.

Which map is in use on xdlsd - sandbox?

The map on xdlsd - sandbox is procedural, made by the game itself.

About the server

Where does xdlsd - sandbox sit geographically?

Nothing on xdlsd - sandbox states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 91.152.95.82:28015.

What Rust version is xdlsd - sandbox on?

xdlsd - sandbox operates on Linux with Rust network protocol 2633 and build 163794. To join, your game must use the same protocol; Steam handles the update for you.

Does xdlsd - sandbox stay online, and is it up right now?

At the time of this update, xdlsd - sandbox is down, last seen 35 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

How do you get onto xdlsd - sandbox?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.152.95.82:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.