The count
LiveLive coverage · Rust server
Eto_Samoe
Key points
- 1 of 10 players are on now, 10% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #7,131, the top 32% of all ranked servers.
- The current map has been up 10d 5h, since Saturday 17 October, 13:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Eto_Samoe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,131 today
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Saturday 17 October 2026, 13:49 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Eto_Samoe?
The average peak across its recent wipes is 3 players. 6 hours after the latest wipe, the crowd reached its peak.
On what timetable does Eto_Samoe wipe?
Eto_Samoe's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 10 days 5 hours.
Lists and tags
Where does Eto_Samoe appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Eto_Samoe fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on Eto_Samoe carry?
gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Eto_Samoe publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Eto_Samoe at the moment?
1 of Eto_Samoe's 10 slots are filled right now. The seven-day average is 0 players, with a peak of 1. Between now and 48 hours back, 20:00 UTC drew the most players, 1 on average.
How does Eto_Samoe compare with other Rust servers in the rankings?
Player hours over seven days put Eto_Samoe at #7,131, in the top 32% of all ranked servers.
Map and rules
What settings and rules does Eto_Samoe run?
No gather rate appears in the name Eto_Samoe. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Eto_Samoe?
A procedural map of 4,250 with seed 1337, generated by the game, runs on Eto_Samoe. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
About the server
What location is Eto_Samoe in?
Nothing on Eto_Samoe states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 91.210.106.167:28015.
How well does Eto_Samoe perform?
It never went below 33 server fps in the last 48 hours, averaging 75. Entity count reached 120,967: buildings, deployables and the rest of the world. Up to 5,075 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is Eto_Samoe on?
Rust network protocol 2635 and build 168909 on Linux is what Eto_Samoe runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Eto_Samoe, and is it online at the moment?
Eto_Samoe is up and running at this moment. The uptime it reports puts the last restart at about 2 days 17 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What is the way to connect to Eto_Samoe?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.210.106.167:28015.
