The count
Live coverage · Rust server
serverbuild
Offline serverbuild is not on the server list right now. The figures below are from when it was last seen, 40d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #13,282.
- The current map has been up 40d 4h, since Friday 18 September, 09:24 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on serverbuild
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,282 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does serverbuild wipe?
The record holds too few of serverbuild's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 40 days 4 hours have passed since this world was generated.
Tags and filters
Where does serverbuild appear in Rust Live Stats lists and filters?
On Rust Live Stats, serverbuild is listed under Modded Rust servers live now and Rust build and creative servers: live list. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on serverbuild carry?
gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list serverbuild publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on serverbuild right now?
Last seen 40 days 4 hours ago, serverbuild is offline right now.
Where does serverbuild sit in the server rankings?
Ranked by seven-day player hours, serverbuild is #13,282, placing it in the top – of ranked servers.
Rules and settings
Which settings and rules are in force on serverbuild?
No gather rate appears in the name serverbuild. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on serverbuild?
The map on serverbuild is procedural, made by the game itself.
About the server
Where does serverbuild sit geographically?
Nothing on serverbuild states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 91.218.102.15:28015 is its address.
What version of Rust is running on serverbuild?
The setup on serverbuild is Rust network protocol 2633 and build 164530 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is serverbuild up now, and how steady is its uptime?
As of now, serverbuild is offline; the last sighting was 40 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 18 September 2026.
Connecting
What is the way to connect to serverbuild?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.218.102.15:28015.