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74,292 players on Rust servers right now 11,842 servers online 3,699 with players on 224 fresh wipes in the last three hours BunnieBee's: 0 players on now Updated every five minutes

LiveLive coverage · Rust server · us5

BunnieBee's

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #5,069, the top 23% of all ranked servers.
  • The current map has been up 26d 11h, since Saturday 3 October, 02:42 UTC.
Join
quad moddedoxidepvesoftcore

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 3
#5,069ranktop 23%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on BunnieBee's

Players

AveragePeak
00.511.5214:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,069 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 23% of all ranked servers, and #318 of the quad servers (top 38%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 43 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
NA · quad · monthly · 2 on average
0 / 50
3 / 50
Casual PVE Svenska Krigare
EU · quad · 1 on average
1 / 20
Noob Friendly PVE Server
EU · quad · monthly · 1 on average
0 / 100
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
16 / 140
2 / 50

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at BunnieBee's?

Recent wipes on this server averaged a peak of 3 players at their busiest. Peak population on the latest wipe came 43 hours after it.

When does BunnieBee's wipe?

Too few wipes are recorded for BunnieBee's to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 26 days 11 hours.

Tags and filters

Who is in charge of BunnieBee's?

The joinmyga.me hostname BunnieBee's publishes is shared with 18 other tracked servers, which points to one operator.

Where does BunnieBee's appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include BunnieBee's are Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad it appears on the server list.

What do the tags listed for BunnieBee's signify?

The server browser reads gmsoftcore (Game mode): Softcore, the easier ruleset, applies here; mp100 (Max players): The slot count is 100; ts4 (Group limit): Each team holds 4 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $rus5 (Region code): Region code: us5; ^s (Softcore): Facepunch's softcore mode is easier: death leaves you part of your inventory; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which BunnieBee's publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is BunnieBee's at the moment?

Live now: 0 players on BunnieBee's, out of 100 slots. Peak over the past week: 3. Average: 0 players. Between now and 48 hours back, 22:00 UTC drew the most players, 2 on average.

How does BunnieBee's compare with other Rust servers in the rankings?

Ranked by seven-day player hours, BunnieBee's is #5,069, placing it in the top 23% of ranked servers. The server sits at #318 among quad servers.

Settings and map

What settings and rules does BunnieBee's run?

The name BunnieBee's carries no gather rate. quad sets the cap: 4 players per group. It runs softcore, The easier Facepunch mode, where you keep some loot. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for BunnieBee's?

A procedural map of 3,500 with seed 2021, generated by the game, runs on BunnieBee's. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is BunnieBee's hosted in?

Region code us5, with no region published by BunnieBee's. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 91.229.114.137:28083.

What is performance like on BunnieBee's?

The average server fps was 111 over the last 48 hours; the lowest was 80. It supported up to 73,859 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,630 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is BunnieBee's on?

BunnieBee's operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is BunnieBee's up now, and how steady is its uptime?

At the time of this update, BunnieBee's is live. The uptime it reports puts the last restart at about 11 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 2 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto BunnieBee's?

Enter client.connect 91.229.114.137:28083 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^p,^s,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore, the easier ruleset, applies here.
mp100
Max players The slot count is 100.
ts4
Group limit Each team holds 4 at most.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$rus5
Region code Region code: us5.

Difficulty

^s
Softcore Facepunch's softcore mode is easier: death leaves you part of your inventory.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.