The count
LiveLive coverage · NA · us5
RGN 50x PvE [Events|Purge|Zombies|SkillTree]
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,289, the top 69% of all ranked servers, and #1499 in NA.
- The current map has been up 2h, since Thursday 29 October, 17:08 UTC, on a weekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 23h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RGN 50x PvE [Events|Purge|Zombies|SkillTree]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,289 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 23h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 13d 21hThu 12 Nov, 17:08 UTC
- 20d 21hThu 19 Nov, 17:08 UTC
- 27d 21hThu 26 Nov, 17:08 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
- 41d 21hThu 10 Dec, 17:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 17:08 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Tuesday 27 October 2026, 05:03 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2.5 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 15 October 2026, 17:08 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 11.5 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 8 October 2026, 17:09 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 5 October 2026, 13:05 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 3.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 25 September 2026, 19:48 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 9.7 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 17 September 2026, 17:09 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 8.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 2.
On what timetable does RGN 50x PvE [Events|Purge|Zombies|SkillTree] wipe?
RGN 50x PvE [Events|Purge|Zombies|SkillTree]'s schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 2 hours have passed since this world was generated. The tags list wipes as weekly.
Lists and tags
Where does RGN 50x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Live Stats lists and filters?
On Rust Live Stats, RGN 50x PvE [Events|Purge|Zombies|SkillTree] is listed under Rust servers above 10x gather, Modded Rust servers live now, Rust PvE servers, live now, Rust zombie servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.
How should you read the tags on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rus5 (Region code): Region code: us5; ^w (Weekly): A wipe comes each week; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): In the server browser it sits under North America, which RGN 50x PvE [Events|Purge|Zombies|SkillTree] publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on RGN 50x PvE [Events|Purge|Zombies|SkillTree] right now?
Live now: 0 players on RGN 50x PvE [Events|Purge|Zombies|SkillTree], out of 100 slots. The seven-day average for this server is 0 players.
How does RGN 50x PvE [Events|Purge|Zombies|SkillTree] compare with other Rust servers in the rankings?
North America places RGN 50x PvE [Events|Purge|Zombies|SkillTree] at #1,499; overall it is #15,289, inside the top 69% of ranked servers, by seven-day player hours.
Map and rules
Which settings and rules are in force on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Read the name for the rate: 50x gathering on RGN 50x PvE [Events|Purge|Zombies|SkillTree]. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Size 3,000, seed 225688914: that is the procedural map the game generates for RGN 50x PvE [Events|Purge|Zombies|SkillTree]. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: RustGamingNation Procedural.
About the server
Where does RGN 50x PvE [Events|Purge|Zombies|SkillTree] sit geographically?
North America is where RGN 50x PvE [Events|Purge|Zombies|SkillTree] lists itself, under NA, with us5 as its region code. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 91.229.114.137:28127.
How well does RGN 50x PvE [Events|Purge|Zombies|SkillTree] perform?
Server fps averaged 55 over the last 48 hours, with a low of 13. It supported up to 48,793 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,195 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is RGN 50x PvE [Events|Purge|Zombies|SkillTree] on?
RGN 50x PvE [Events|Purge|Zombies|SkillTree] operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RGN 50x PvE [Events|Purge|Zombies|SkillTree] stay online, and is it up right now?
Right now RGN 50x PvE [Events|Purge|Zombies|SkillTree] is online. Based on the uptime it reports, the last restart was about 56 minutes ago. 42 of 168 hours were online in the last 7 full days, giving 25% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What steps connect you to RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 91.229.114.137:28127 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://rustgamingnation.com/.
