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67,745 players on Rust servers right now 11,776 servers online 3,535 with players on 197 fresh wipes in the last three hours Test Server (Stevious Main & Mondays): 0 players (offline) Updated every five minutes

Live coverage · Rust server

Test Server (Stevious Main & Mondays)

Offline Test Server (Stevious Main & Mondays) is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,842, the top 72% of all ranked servers.
  • The current map has been up 21d 15h, since Wednesday 7 October, 21:25 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,842ranktop 72%
21d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Test Server (Stevious Main & Mondays)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,842 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.1 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
3.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.8 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.5 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 2
Lasted
3.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.7 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
1.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
163 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Test Server (Stevious Main & Mondays)?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in. In 50% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 2.

On what timetable does Test Server (Stevious Main & Mondays) wipe?

Test Server (Stevious Main & Mondays) wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 21 days 15 hours.

Lists and tags

Where does Test Server (Stevious Main & Mondays) appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Test Server (Stevious Main & Mondays) are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Test Server (Stevious Main & Mondays)?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon, which Test Server (Stevious Main & Mondays) publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Test Server (Stevious Main & Mondays) at the moment?

Test Server (Stevious Main & Mondays) is not online at the moment, having last been seen 20 days 9 hours ago.

How does Test Server (Stevious Main & Mondays) compare with other Rust servers in the rankings?

Player hours over seven days put Test Server (Stevious Main & Mondays) at #15,842, in the top 72% of all ranked servers.

Map and rules

What settings and rules does Test Server (Stevious Main & Mondays) run?

No gather rate appears in the name Test Server (Stevious Main & Mondays). No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Test Server (Stevious Main & Mondays)?

Test Server (Stevious Main & Mondays) runs a game-generated procedural map: size 3,950, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

About the server

What location is Test Server (Stevious Main & Mondays) in?

No region is published by Test Server (Stevious Main & Mondays). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 91.229.114.165:28010.

What Rust version is Test Server (Stevious Main & Mondays) on?

Test Server (Stevious Main & Mondays) operates on Linux with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.

Is Test Server (Stevious Main & Mondays) up now, and how steady is its uptime?

Test Server (Stevious Main & Mondays) is currently offline, with its last appearance 20 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What is the way to connect to Test Server (Stevious Main & Mondays)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.229.114.165:28010. The server's website: https://stevious.io/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.