The count
Live coverage · Rust server
Test Server (Stevious Main & Mondays)
Offline Test Server (Stevious Main & Mondays) is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,842, the top 72% of all ranked servers.
- The current map has been up 21d 15h, since Wednesday 7 October, 21:25 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Server (Stevious Main & Mondays)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,842 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 8 October 2026, 23:20 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 7 October 2026, 21:25 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 4 October 2026, 04:01 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 09:55 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 30 September 2026, 22:27 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 27 September 2026, 00:41 UTC
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 3.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 25 September 2026, 08:47 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Wednesday 23 September 2026, 21:58 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
Show 5 earlier wipes
Wipe
Wipe peaks at 2 players
Saturday 19 September 2026, 23:58 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 18 September 2026, 00:04 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 16 September 2026, 22:03 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 15 September 2026, 07:45 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 13 September 2026, 02:11 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Test Server (Stevious Main & Mondays)?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in. In 50% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 2.
On what timetable does Test Server (Stevious Main & Mondays) wipe?
Test Server (Stevious Main & Mondays) wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 21 days 15 hours.
Lists and tags
Where does Test Server (Stevious Main & Mondays) appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Test Server (Stevious Main & Mondays) are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Test Server (Stevious Main & Mondays)?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon, which Test Server (Stevious Main & Mondays) publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is Test Server (Stevious Main & Mondays) at the moment?
Test Server (Stevious Main & Mondays) is not online at the moment, having last been seen 20 days 9 hours ago.
How does Test Server (Stevious Main & Mondays) compare with other Rust servers in the rankings?
Player hours over seven days put Test Server (Stevious Main & Mondays) at #15,842, in the top 72% of all ranked servers.
Map and rules
What settings and rules does Test Server (Stevious Main & Mondays) run?
No gather rate appears in the name Test Server (Stevious Main & Mondays). No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Test Server (Stevious Main & Mondays)?
Test Server (Stevious Main & Mondays) runs a game-generated procedural map: size 3,950, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
About the server
What location is Test Server (Stevious Main & Mondays) in?
No region is published by Test Server (Stevious Main & Mondays). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 91.229.114.165:28010.
What Rust version is Test Server (Stevious Main & Mondays) on?
Test Server (Stevious Main & Mondays) operates on Linux with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.
Is Test Server (Stevious Main & Mondays) up now, and how steady is its uptime?
Test Server (Stevious Main & Mondays) is currently offline, with its last appearance 20 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to Test Server (Stevious Main & Mondays)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.229.114.165:28010. The server's website: https://stevious.io/.