The count
LiveLive coverage · NA · us5
RGN 500x PvE [Events|Purge|Zombies|SkillTree]
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 6.
- It ranks #3,277, the top 15% of all ranked servers, and #543 in NA.
- The current map has been up 5d 23h, since Thursday 22 October, 17:09 UTC, on a weekly schedule.
- The next wipe is expected Thursday 29 October at 17:09 UTC, in 1d 0h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RGN 500x PvE [Events|Purge|Zombies|SkillTree]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,277 today
Rank
daily · 1 is bestTop 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 0h
fixed weekdays
Next wipe Thursday 29 October, 17:09 UTC, in 1d 0h. Every Thursday at 17:09 UTC · high confidence
Coming wipes
- 1d 0hThu 29 Oct, 17:09 UTC
- 8d 2hThu 5 Nov, 19:00 UTCFW
- 15d 0hThu 12 Nov, 17:09 UTC
- 22d 0hThu 19 Nov, 17:09 UTC
- 29d 0hThu 26 Nov, 17:09 UTC
- 36d 2hThu 3 Dec, 19:00 UTCFW
- 43d 0hThu 10 Dec, 17:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.
Wipes
newest firstThe current map
Wipe peaks at 6 players
Thursday 22 October 2026, 17:09 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 2
Wipe
Wipe peaks at 3 players
Thursday 15 October 2026, 17:10 UTC
- Peak
- 3
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Thursday 8 October 2026, 17:10 UTC
- Peak
- 5
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
Force wipe
Force wipe peaks at 8 players
Thursday 1 October 2026, 17:09 UTC FW
- Peak
- 8
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 7 players
Thursday 24 September 2026, 17:10 UTC
- Peak
- 7
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 1
Wipe
Wipe peaks at 3 players
Thursday 17 September 2026, 17:11 UTC
- Peak
- 3
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
The average peak across its recent wipes is 5 players. The crowd on the latest wipe peaked 29 hours in. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. On those occasions it fell below half by day 4.
When does RGN 500x PvE [Events|Purge|Zombies|SkillTree] wipe?
The wipe rhythm on RGN 500x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:09 UTC. Expect the next wipe on Thursday 29 October at 17:09 UTC. 5 days 23 hours have passed since this world was generated. A weekly wipe schedule is published in its tags.
Tags and categories
Where does RGN 500x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RGN 500x PvE [Events|Purge|Zombies|SkillTree] are Rust servers above 10x gather, Modded Rust servers live now, Rust PvE servers, live now, Rust zombie servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What meaning do the tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree] carry?
These are the tags RGN 500x PvE [Events|Purge|Zombies|SkillTree] makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rus5 (Region code): The region code reads us5; ^w (Weekly): The wipe cycle is weekly; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): The server browser places this server under North America. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on RGN 500x PvE [Events|Purge|Zombies|SkillTree] right now?
0 of RGN 500x PvE [Events|Purge|Zombies|SkillTree]'s 100 slots are filled right now. Averaged across seven days, 1 players; the peak was 6. Peak hour over 48 hours: 18:00 UTC, at 4 players on average.
How does RGN 500x PvE [Events|Purge|Zombies|SkillTree] compare with other Rust servers in the rankings?
Seven-day player hours place RGN 500x PvE [Events|Purge|Zombies|SkillTree] at #3,277 overall, in the top 15% of ranked servers and #543 in North America.
Rules and settings
What rules does RGN 500x PvE [Events|Purge|Zombies|SkillTree] enforce, and which settings does it use?
Gather rates on RGN 500x PvE [Events|Purge|Zombies|SkillTree] are 500x, as its name states. The default applies: 8 players to a group. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is off: Valve's anti-cheat.
Which map is live on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Size 3,000, seed 1919363505: that is the procedural map the game generates for RGN 500x PvE [Events|Purge|Zombies|SkillTree]. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: RustGamingNation Procedural.
About the server
Which region is RGN 500x PvE [Events|Purge|Zombies|SkillTree] hosted in?
With its NA tag RGN 500x PvE [Events|Purge|Zombies|SkillTree] lists itself in North America; its region code is us5. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 91.229.114.68:28023.
How well does RGN 500x PvE [Events|Purge|Zombies|SkillTree] perform?
The average server fps was 28 over the last 48 hours; the lowest was 10. Entity count reached 71,419: buildings, deployables and the rest of the world. Up to 3,285 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RGN 500x PvE [Events|Purge|Zombies|SkillTree], and is it online at the moment?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] is up and running at this moment. The uptime it reports puts the last restart at about 2 hours ago. 162 of 168 hours were online in the last 7 full days, giving 96% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.229.114.68:28023. The server's website: https://rustgamingnation.com/.
