The count
Live coverage · Rust server
[TEST] QAZAQ FLOOD LAB - do not join
Offline [TEST] QAZAQ FLOOD LAB - do not join is not on the server list right now. The figures below are from when it was last seen, 44d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,126.
- The current map has been up 45d 7h, since Sunday 13 September, 14:34 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [TEST] QAZAQ FLOOD LAB - do not join
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,126 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does [TEST] QAZAQ FLOOD LAB - do not join wipe?
Too few wipes are recorded for [TEST] QAZAQ FLOOD LAB - do not join to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 45 days 7 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does [TEST] QAZAQ FLOOD LAB - do not join show up in?
The Rust Live Stats lists that include [TEST] QAZAQ FLOOD LAB - do not join are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on [TEST] QAZAQ FLOOD LAB - do not join carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which [TEST] QAZAQ FLOOD LAB - do not join publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is [TEST] QAZAQ FLOOD LAB - do not join at the moment?
Last seen 44 days 20 hours ago, [TEST] QAZAQ FLOOD LAB - do not join is offline right now.
How does [TEST] QAZAQ FLOOD LAB - do not join compare with other Rust servers in the rankings?
On player hours for the past seven days, [TEST] QAZAQ FLOOD LAB - do not join sits at #15,126, inside the top – of ranked servers.
Rules and settings
What rules does [TEST] QAZAQ FLOOD LAB - do not join enforce, and which settings does it use?
No gather rate appears in the name [TEST] QAZAQ FLOOD LAB - do not join. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Server facts
Where does [TEST] QAZAQ FLOOD LAB - do not join sit geographically?
Nothing on [TEST] QAZAQ FLOOD LAB - do not join states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 91.231.66.96:28115.
What version of Rust is running on [TEST] QAZAQ FLOOD LAB - do not join?
Rust network protocol 2633 and build 163794 on Windows is what [TEST] QAZAQ FLOOD LAB - do not join runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [TEST] QAZAQ FLOOD LAB - do not join stay online, and is it up right now?
At the time of this update, [TEST] QAZAQ FLOOD LAB - do not join is down, last seen 44 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to [TEST] QAZAQ FLOOD LAB - do not join?
Enter client.connect 91.231.66.96:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.